Jim is a Colorado born and based artist with decades of professional art experience.
He has made a career out of conceptual illustration and character design in the video game and connected toy industries since 2002, playing many different creative roles while working with teams of amazing talent to bring large-scale projects to life, including character/environment/industrial design, graphic design, story art, UI art, and art leadership/direction. Jim has worked on projects for companies the likes of Backflip Studios, Sphero, Disney, Lucasfilm, Pixar, and The LEGO Group. Outside of the industry, Jim's work stretches beyond conceptual design. Graphic design and branding, editorial cartooning, caricature, and graffiti writing are other areas Jim loves to play around in.